Credit Farming Optimizer

Maximize your credit earnings with science-based farming strategies and optimal purchase timing.

Plan Your Credit Goals

Select your target class to see how long it will take to unlock.

Time to Target

Optimal Spending Strategy

When should you spend vs. save during a run?

❌ Don't Buy Early (Before Wave 15)

  • Turrets - Zombie density too low to justify cost
  • Landmines - Better to rely on weapons
  • Extra weapons - Your starting loadout is sufficient

Why: Early spending delays your permanent class upgrades.

✅ Do Buy Late (After Wave 20)

  • Flame Turrets - High value at chokepoints
  • Extra damage - When survival is the bottleneck
  • Healing stations - If running Medic

Why: Late-game spending doesn't affect hub progression.

Promo Code Impact

The Zombies code gives 2,500 Credits instantly. Here's the impact:

Without Code With Code Time Saved
15,000 credits needed 12,500 credits needed ~2-3 hours

Recommendation: Use the code immediately on a fresh account for maximum benefit.

Credit Earning Rates

How much can you earn with different methods?

Method Credits/Hour Daily (8h) Weekly (56h) Best For
Active Play (Casual) 800-1,200 6,400-9,600 44,800-67,200 Learning, early game
Active Play (Optimized) 1,500-2,000 12,000-16,000 84,000-112,000 Efficient farming
AFK Macro (Basic) 3,000-4,000 24,000-32,000 168,000-224,000 Overnight farming
AFK Macro (Optimized) 5,000+ 40,000+ 280,000+ Necromancer grind
VIP Bonus (+20%) +20% all methods +20% +20% Pay-to-play players

Class Credit ROI

Which class gives the best credit farming return for your investment?

Class Cost DPS Boost Credit/Hour Gain ROI Time
Marksman 15,000 +200% +1,000/hr 15 hours
Engineer 20,000 +100% (defense) +500/hr 40 hours
Demolitionist 50,000 +300% +1,500/hr 33 hours
Necromancer 200,000 +500% +3,000/hr 67 hours